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Rise of the New Age

Ages have passed since the Golden Era of the Imagine Nation. The world was shattered by the eternal conflict between Order and Chaos, leaving only memories and ruins. But magic does not die easily.

From the ashes of the old world, Risen has emerged. The ancient ley lines pulse once more, awakening beasts of legend—colossal dragons that own the skies and demons that stalk the shadows. The forges of the Grandmasters burn hot again, ringing with the sound of steel destined for new heroes.

You stand at the precipice of a reborn realm. A land where skill is the only law, and survival is earned in blood. Whether you seek to master the arcane arts, forge weapons of godlike power, or carve your name into the history books of the arenas... your legend begins here.

The Risen Philosophy

Risen is a spiritual successor to the legendary Imagine Nation, built to resurrect the adrenaline of the golden age while forging a new path forward.

Fast-Paced Combat

We honor the Sphere-Style legacy with a combat system designed for speed and skill:

No FizzleMagic is absolute. Your spells will never fail due to movement or disturbance. Focus purely on timing/positioning.
High ActionFaster bandages, potent potions, and lethal weaponry create intense, reflex-based duels.
Run & GunCast on the move. The battlefield is fluid, and standing still is a death sentence.
Weapon MasterySpells unequip your weapon, but re-equipping allows for devastating combos. Master the rhythm of Cast & Strike.

Innovation Meets Tradition

While we respect the past, we rely on modern systems to keep the world alive. Risen is not just a museum—it is an evolution.

Unified SystemsAll custom armors and weapons are integrated into a balanced ecosystem, ensuring every item has a purpose.
Dynamic ContentFrom shifting dungeon traps to evolving monster AI, the world reacts to your presence.
Fair PlayA dedicated team ensures the competitive integrity of our shard. Skill is the only currency that matters.

Mining

The mountains of Risen hide veins of power. Miners are the backbone of the economy, unearthing the metals needed for war and the gems needed for magic.

Ore Tiers

Click any ore to expand its details. Respawn time: 35–55 min per vein.

Iron Iron The foundation of all smithing. Iron ore is common and found in every mountain and cave. Smelts into ingots used for basic weapons and armor. Common
Skill Required0.0 Mining
Spawn Chance24.2% of veins
⚒ LoreThe foundation of all smithing. Iron ore is common and found in every mountain and cave. Smelts into ingots used for basic weapons and armor.
Old Copper Old Copper Ancient copper with a warm reddish tinge. Used in the Old Copper armor set, granting Hit Point Regeneration. Can spawn an Old Copper Elemental. Common
Skill Required35.0 Mining
Spawn Chance7.5% of veins
⚒ LoreAncient copper with a warm reddish tinge. Used in the Old Copper armor set, granting Hit Point Regeneration. Can spawn an Old Copper Elemental.
Shadow Iron Shadow Iron Smelted from ore found in the darkest recesses. Shadow armor grants a chance to apply poison on every hit. Can spawn a Shadow Iron Elemental. Common
Skill Required50.0 Mining
Spawn Chance7.5% of veins
⚒ LoreSmelted from ore found in the darkest recesses. Shadow armor grants a chance to apply poison on every hit. Can spawn a Shadow Iron Elemental.
Silver Silver Blessed metal, holy in nature. The Silver set grants the Undead Slayer property and Intelligence bonuses. Can spawn a Silver Elemental. Common
Skill Required55.0 Mining
Spawn Chance6.6% of veins
⚒ LoreBlessed metal, holy in nature. The Silver set grants the Undead Slayer property and Intelligence bonuses. Can spawn a Silver Elemental.
Verite Verite A deep green metallic ore surging with martial energy. Verite armor boosts Anatomy, Swordsmanship, and raw Damage. Can spawn a Verite Elemental. Mid-Tier
Skill Required60.0 Mining
Spawn Chance6.6% of veins
⚒ LoreA deep green metallic ore surging with martial energy. Verite armor boosts Anatomy, Swordsmanship, and raw Damage. Can spawn a Verite Elemental.
Rose Rose Ore with a faint rose hue, attuned to warriors. Shares the Verite set bonuses: Anatomy, Swordsmanship, and Damage Increase. Mid-Tier
Skill Required65.0 Mining
Spawn Chance5.7% of veins
⚒ LoreOre with a faint rose hue, attuned to warriors. Shares the Verite set bonuses: Anatomy, Swordsmanship, and Damage Increase.
Gold Gold The mages' metal. Gold armor enhances Magery, Eval Intelligence, Mana Regen, and Spell Damage. Can spawn a Golden Elemental. Mid-Tier
Skill Required70.0 Mining
Spawn Chance5.7% of veins
⚒ LoreThe mages' metal. Gold armor enhances Magery, Eval Intelligence, Mana Regen, and Spell Damage. Can spawn a Golden Elemental.
Ice Ice Crystallized from glacial deposits. Ice ore shares mage affinity with Gold, granting the same Magery and mana improvements. Mid-Tier
Skill Required72.5 Mining
Spawn Chance5.1% of veins
⚒ LoreCrystallized from glacial deposits. Ice ore shares mage affinity with Gold, granting the same Magery and mana improvements.
Amethyst Amethyst Ore infused with arcane crystal. Amethyst armor grants the same mage enhancements as Gold and Ice, in a deep purple hue. Mid-Tier
Skill Required72.5 Mining
Spawn Chance4.5% of veins
⚒ LoreOre infused with arcane crystal. Amethyst armor grants the same mage enhancements as Gold and Ice, in a deep purple hue.
Valorite Valorite The classic tank metal. Valorite grants Parrying & Tactics bonuses and reflects a percentage of incoming physical damage. Can spawn a Valorite Elemental. Mid-Tier
Skill Required75.0 Mining
Spawn Chance4.3% of veins
⚒ LoreThe classic tank metal. Valorite grants Parrying & Tactics bonuses and reflects a percentage of incoming physical damage. Can spawn a Valorite Elemental.
Blood Rock Blood Rock A crimson-stained ore that pulses with vampiric energy. Blood Rock armor drains life from enemies on hit, granting Damage Increase and a 20% Vampiric Leech chance. High-Tier
Skill Required75.0 Mining
Spawn Chance3.9% of veins
⚒ LoreA crimson-stained ore that pulses with vampiric energy. Blood Rock armor drains life from enemies on hit, granting Damage Increase and a 20% Vampiric Leech chance.
Aqua Aqua Ocean-born ore shimmering like still water. Aqua grants the highest mage bonuses in the game: +10 Magery/Eval, +2 Mana Regen, +6% Spell Damage Increase. High-Tier
Skill Required80.0 Mining
Spawn Chance3.1% of veins
⚒ LoreOcean-born ore shimmering like still water. Aqua grants the highest mage bonuses in the game: +10 Magery/Eval, +2 Mana Regen, +6% Spell Damage Increase.
Fire Fire Forged in volcanic heat. Fire armor ignites martial prowess: +10 Anatomy & Swords, +1 Stamina Regen, and +9% Damage Increase for pure warriors. High-Tier
Skill Required82.0 Mining
Spawn Chance3.1% of veins
⚒ LoreForged in volcanic heat. Fire armor ignites martial prowess: +10 Anatomy & Swords, +1 Stamina Regen, and +9% Damage Increase for pure warriors.
Mytheril Mytheril The shield metal. Mytheril reflects 9% physical damage, drains stamina from nearby foes via a Draining Aura, and passively regenerates Hit Points. High-Tier
Skill Required87.5 Mining
Spawn Chance2.6% of veins
⚒ LoreThe shield metal. Mytheril reflects 9% physical damage, drains stamina from nearby foes via a Draining Aura, and passively regenerates Hit Points.
Dwarven Dwarven Crafted by master blacksmiths of old. Dwarven ore creates the best PvM armor: +9% Damage, +20% PvM Bonus Damage, and +1 Stamina Regeneration. High-Tier
Skill Required90.0 Mining
Spawn Chance2.6% of veins
⚒ LoreCrafted by master blacksmiths of old. Dwarven ore creates the best PvM armor: +9% Damage, +20% PvM Bonus Damage, and +1 Stamina Regeneration.
Black Diamond Black Diamond Dense and impenetrable. Black Diamond grants Armor Piercing Chance (10%), cutting through enemy defenses on every swing. High-Tier
Skill Required92.5 Mining
Spawn Chance2.1% of veins
⚒ LoreDense and impenetrable. Black Diamond grants Armor Piercing Chance (10%), cutting through enemy defenses on every swing.
Black Rock Black Rock One of the rarest ores in Risen. Black Rock armor reflects 15% physical damage, drains mana from enemies via Aura Drain, and boosts Hit Point Regeneration by +2. Legendary
Skill Required95.0 Mining
Spawn Chance1.6% of veins
⚒ LoreOne of the rarest ores in Risen. Black Rock armor reflects 15% physical damage, drains mana from enemies via Aura Drain, and boosts Hit Point Regeneration by +2.
Oceanic Oceanic Born from abyssal sea vents. Oceanic armor boosts Fencing & Tactics, grants +2 Stamina Regen, and bestows a 15% chance to cast Harm on every hit. Legendary
Skill Required97.0 Mining
Spawn Chance1.2% of veins
⚒ LoreBorn from abyssal sea vents. Oceanic armor boosts Fencing & Tactics, grants +2 Stamina Regen, and bestows a 15% chance to cast Harm on every hit.
Daemon Steel Daemon Steel Forged with demon essences. +10% Damage, 10% chance to Flamestrike on hit, Executioner bonus, and passive HP+Mana Regeneration. Peak offensive metal. Legendary
Skill Required99.0 Mining
Spawn Chance0.9% of veins
⚒ LoreForged with demon essences. +10% Damage, 10% chance to Flamestrike on hit, Executioner bonus, and passive HP+Mana Regeneration. Peak offensive metal.
Reactive Reactive A living metal that retaliates. Reactive ore produces armor that reflects 25% of all physical damage and drains HP from attackers via a powerful Draining Aura. Legendary
Skill Required99.5 Mining
Spawn Chance0.8% of veins
⚒ LoreA living metal that retaliates. Reactive ore produces armor that reflects 25% of all physical damage and drains HP from attackers via a powerful Draining Aura.
Sapphire Sapphire The rarest ore on the shard. Sapphire armor grants 10% Critical Hit Chance, +15% Spell & Melee Damage, and +2 Mana Regen — the ultimate hybrid metal. Legendary
Skill Required100.0 Mining
Spawn Chance0.4% of veins
⚒ LoreThe rarest ore on the shard. Sapphire armor grants 10% Critical Hit Chance, +15% Spell & Melee Damage, and +2 Mana Regen — the ultimate hybrid metal.

Lumberjacking

The forests are alive, and some trees are older than the kingdom itself. Lumberjacks harvest these woods to create bows, staves, and furniture of unmatched quality.

Wood Types

Click any wood to expand its details. Respawn time: 35–55 min per bank.

Log Log Plain timber, the building block of all carpentry. Common and abundant in every forest. Used for basic furniture, bows, and staves. Common
Skill Required0.0 Lumberjacking
Spawn Chance35.0% of banks
🌲 LorePlain timber, the building block of all carpentry. Common and abundant in every forest. Used for basic furniture, bows, and staves.
Oak Oak Sturdy and reliable. Oak is the first special wood a lumberjack encounters. Common enough to form the backbone of mid-tier crafting requirements. Common
Skill Required65.0 Lumberjacking
Spawn Chance18.0% of banks
🌲 LoreSturdy and reliable. Oak is the first special wood a lumberjack encounters. Common enough to form the backbone of mid-tier crafting requirements.
Mahogany Mahogany A rich reddish-brown wood prized for aesthetic crafting. Mahogany is popular for high-quality furniture and decorative staves. Common
Skill Required70.0 Lumberjacking
Spawn Chance10.0% of banks
🌲 LoreA rich reddish-brown wood prized for aesthetic crafting. Mahogany is popular for high-quality furniture and decorative staves.
Ash Ash Pale and resilient. Ash is a versatile mid-tier crafting wood preferred by bowyers for its flexibility and light weight. Mid-Tier
Skill Required80.0 Lumberjacking
Spawn Chance8.0% of banks
🌲 LorePale and resilient. Ash is a versatile mid-tier crafting wood preferred by bowyers for its flexibility and light weight.
Cedar Cedar Aromatic and durable. Cedar resists the elements well, making it a reliable choice for ranged weapon crafting and resilient structures. Mid-Tier
Skill Required85.0 Lumberjacking
Spawn Chance7.0% of banks
🌲 LoreAromatic and durable. Cedar resists the elements well, making it a reliable choice for ranged weapon crafting and resilient structures.
Willow Willow Supple and whip-like. Master bowyers favour Willow for short bows. Its natural bend absorbs stress better than most hardwoods. Mid-Tier
Skill Required90.0 Lumberjacking
Spawn Chance6.0% of banks
🌲 LoreSupple and whip-like. Master bowyers favour Willow for short bows. Its natural bend absorbs stress better than most hardwoods.
Yew Yew The legendary longbow wood. Yew requires 95 Lumberjacking and commands premium prices. Prized for crafting high-power ranged weapons. High-Tier
Skill Required95.0 Lumberjacking
Spawn Chance5.5% of banks
🌲 LoreThe legendary longbow wood. Yew requires 95 Lumberjacking and commands premium prices. Prized for crafting high-power ranged weapons.
Heartwood Heartwood Harvested from the core of ancient trees. Heartwood provides extraordinary structural integrity used in the finest masterwork creations. High-Tier
Skill Required97.5 Lumberjacking
Spawn Chance3.5% of banks
🌲 LoreHarvested from the core of ancient trees. Heartwood provides extraordinary structural integrity used in the finest masterwork creations.
Myst Wood Myst Wood Timber from trees touched by wild magic. Myst Wood pulses with arcane energy and is used in enchanted staves and magical constructs. High-Tier
Skill Required99.0 Lumberjacking
Spawn Chance3.0% of banks
🌲 LoreTimber from trees touched by wild magic. Myst Wood pulses with arcane energy and is used in enchanted staves and magical constructs.
Bloodwood Bloodwood Blood-red timber from trees fed by fallen warriors. Bloodwood is extraordinarily rare and reserved for legendary crafting recipes. Legendary
Skill Required100.0 Lumberjacking
Spawn Chance2.5% of banks
🌲 LoreBlood-red timber from trees fed by fallen warriors. Bloodwood is extraordinarily rare and reserved for legendary crafting recipes.
Frostwood Frostwood Timber from trees frozen by eternal winter. Frostwood is the rarest lumber on the shard, used only in the most powerful bow recipes. Legendary
Skill Required100.0 Lumberjacking
Spawn Chance1.5% of banks
🌲 LoreTimber from trees frozen by eternal winter. Frostwood is the rarest lumber on the shard, used only in the most powerful bow recipes.

Fishing

The depths of Risen's oceans hold more than just sustenance. Skilled anglers can pull up ancient treasures, rare creatures, and even messages from lost souls.

Rare & Mutated Catches

Special Fishing Net Special Fishing Net Cast this net to summon dangerous Sea Monsters from the deep. Only the brave dare use one. Consumable
RarityRare
TypeConsumable
🎣 LoreCast this net to summon dangerous Sea Monsters from the deep. Only the brave dare use one.
Big Fish Big Fish A trophy catch preserved and mounted for display in homes. A sign of a master angler. Trophy
RarityUncommon
TypeTrophy
🎣 LoreA trophy catch preserved and mounted for display in homes. A sign of a master angler.
Treasure Map Treasure Map A waterlogged map leading to buried riches. Brings the angler to buried treasure chests scattered across the land. Utility
RarityRare
TypeUtility
🎣 LoreA waterlogged map leading to buried riches. Brings the angler to buried treasure chests scattered across the land.
Message in a Bottle Message in a Bottle A desperate distress signal (SOS) from a survivor lost at sea. Rescuing them yields a reward. Event Item
RarityRare
TypeEvent Item
🎣 LoreA desperate distress signal (SOS) from a survivor lost at sea. Rescuing them yields a reward.
White Pearl White Pearl A luminous pearl extracted from deep-sea mollusks. A valuable crafting reagent sought by enchanters. Crafting Material
RarityVery Rare
TypeCrafting Material
🎣 LoreA luminous pearl extracted from deep-sea mollusks. A valuable crafting reagent sought by enchanters.
Ancient Boots Ancient Boots Boots recovered from the ocean floor, worn by a hero long forgotten. A wearable piece of living history. Wearable Rarity
RarityVery Rare
TypeWearable Rarity
🎣 LoreBoots recovered from the ocean floor, worn by a hero long forgotten. A wearable piece of living history.

Exotic Species

Found only in specific waters by Master Anglers. Requires Fishing: 100.1

Prized Fish Prized Fish A shimmering fish prized by scholars. Consuming it grants a temporary Intelligence boost that aids spellcasters in battle. Consumable
EffectIntelligence +5
Duration1 Minute
🐟 LoreA shimmering fish prized by scholars. Consuming it grants a temporary Intelligence boost that aids spellcasters in battle.
Wondrous Fish Wondrous Fish An agile, quick-darting fish. Consuming it temporarily enhances the reflexes of warriors and thieves alike. Consumable
EffectDexterity +5
Duration1 Minute
🐟 LoreAn agile, quick-darting fish. Consuming it temporarily enhances the reflexes of warriors and thieves alike.
Truly Rare Fish Truly Rare Fish A dense, muscular fish of legendary toughness. Eating it briefly grants remarkable physical Strength. Consumable
EffectStrength +5
Duration1 Minute
🐟 LoreA dense, muscular fish of legendary toughness. Eating it briefly grants remarkable physical Strength.
Peculiar Fish Peculiar Fish A fish that crackles with kinetic energy when caught. Immediately restores 10 points of Stamina upon consumption. Consumable
EffectStamina +10
DurationInstant
🐟 LoreA fish that crackles with kinetic energy when caught. Immediately restores 10 points of Stamina upon consumption.
Butterflyfish Butterflyfish A dazzling tropical fish with butterfly-like markings. Kept alive in aquariums for their beauty. Decorative
CategoryExotic Decorative
UseAquarium Crafting
🐟 LoreA dazzling tropical fish with butterfly-like markings. Kept alive in aquariums for their beauty.
Angelfish Angelfish A graceful fish with long flowing fins. A prized exhibit in player-crafted aquariums. Decorative
CategoryExotic Decorative
UseAquarium Crafting
🐟 LoreA graceful fish with long flowing fins. A prized exhibit in player-crafted aquariums.
Blue Fish Blue Fish A vivid cobalt fish from deep coastal waters. Its vibrant color makes it a sought-after aquarium addition. Decorative
CategoryExotic Decorative
UseAquarium Crafting
🐟 LoreA vivid cobalt fish from deep coastal waters. Its vibrant color makes it a sought-after aquarium addition.
Yellow Tang Yellow Tang A bright yellow saltwater fish. Rare and peaceful, perfect for completing your aquarium collection. Decorative
CategoryExotic Decorative
UseAquarium Crafting
🐟 LoreA bright yellow saltwater fish. Rare and peaceful, perfect for completing your aquarium collection.

Armor Sets

In Risen, the material of your armor determines its soul. Each set provides unique scaling bonuses based on the resource used to craft it.

Armor Types: Platemail (6 pieces) offers the highest raw stats, Ringmail (4 pieces) provides balanced agility, and Chainmail (3 pieces) is the lightest variant. All variants share the same core thematic bonus.

Low-Tier Materials

Old Copper Series
Low-Tier
Old Copper Plate 6 pieces required
Piece
Piece
Piece
Piece
Piece
Piece
Set Bonuses
Hit Point Regeneration: +1 Strength Bonus: +3 Dexterity Bonus: +1
Old Copper Ring 4 pieces required
Piece
Piece
Piece
Piece
Set Bonuses
Hit Point Regeneration: +1 Strength Bonus: +2
Old Copper Chain 3 pieces required
Piece
Piece
Piece
Set Bonuses
Hit Point Regeneration: +1 Strength Bonus: +1
Shadow Iron Series
Low-Tier
Shadow Iron Plate 6 pieces required
Piece
Piece
Piece
Piece
Piece
Piece
Set Bonuses
Hit Point Regeneration: +1 Poisoning Chance: 10% Strength Bonus: +3 Dexterity Bonus: +1
Shadow Iron Ring 4 pieces required
Piece
Piece
Piece
Piece
Set Bonuses
Hit Point Regeneration: +1 Poisoning Chance: 10% Strength Bonus: +2
Shadow Iron Chain 3 pieces required
Piece
Piece
Piece
Set Bonuses
Hit Point Regeneration: +1 Poisoning Chance: 10% Strength Bonus: +1
Silver Series
Low-Tier
Silver Plate 6 pieces required
Piece
Piece
Piece
Piece
Piece
Piece
Set Bonuses
Slayer Type: Undead Strength Bonus: +1 Intelligence Bonus: +1
Silver Ring 4 pieces required
Piece
Piece
Piece
Piece
Set Bonuses
Slayer Type: Undead Intelligence Bonus: +1
Silver Chain 3 pieces required
Piece
Piece
Piece
Set Bonuses
Slayer Type: Undead Intelligence Bonus: +1

Mid-Tier Materials

Verite Series
Mid-Tier
Verite Plate 6 pieces required
Piece
Piece
Piece
Piece
Piece
Piece
Set Bonuses
Anatomy Skill: +8.0 Swordsmanship Skill: +8.0 Damage Increase: +6% Strength Bonus: +6 Dexterity Bonus: +3
Verite Ring 4 pieces required
Piece
Piece
Piece
Piece
Set Bonuses
Anatomy Skill: +8.0 Swordsmanship Skill: +8.0 Damage Increase: +6% Strength Bonus: +4 Dexterity Bonus: +2
Verite Chain 3 pieces required
Piece
Piece
Piece
Set Bonuses
Anatomy Skill: +8.0 Swordsmanship Skill: +8.0 Damage Increase: +6% Strength Bonus: +3 Dexterity Bonus: +1
Rose Series
Mid-Tier
Rose Plate 6 pieces required
Piece
Piece
Piece
Piece
Piece
Piece
Set Bonuses
Anatomy Skill: +8.0 Swordsmanship Skill: +8.0 Damage Increase: +6% Strength Bonus: +6 Dexterity Bonus: +3
Rose Ring 4 pieces required
Piece
Piece
Piece
Piece
Set Bonuses
Anatomy Skill: +8.0 Swordsmanship Skill: +8.0 Damage Increase: +6% Strength Bonus: +4 Dexterity Bonus: +2
Rose Chain 3 pieces required
Piece
Piece
Piece
Set Bonuses
Anatomy Skill: +8.0 Swordsmanship Skill: +8.0 Damage Increase: +6% Strength Bonus: +3 Dexterity Bonus: +1
Gold Series
Mid-Tier
Gold Plate 6 pieces required
Piece
Piece
Piece
Piece
Piece
Piece
Set Bonuses
Magery & Eval Skill: +8.0 Mana Regeneration: +1 Spell Damage Increase: +4% Intelligence Bonus: +6 Mana Increase: +3
Gold Ring 4 pieces required
Piece
Piece
Piece
Piece
Set Bonuses
Magery & Eval Skill: +8.0 Mana Regeneration: +1 Spell Damage Increase: +4% Intelligence Bonus: +4 Mana Increase: +2
Gold Chain 3 pieces required
Piece
Piece
Piece
Set Bonuses
Magery & Eval Skill: +8.0 Mana Regeneration: +1 Spell Damage Increase: +4% Intelligence Bonus: +3 Mana Increase: +1
Ice Series
Mid-Tier
Ice Plate 6 pieces required
Piece
Piece
Piece
Piece
Piece
Piece
Set Bonuses
Magery & Eval Skill: +8.0 Mana Regeneration: +1 Spell Damage Increase: +4% Intelligence Bonus: +6 Mana Increase: +3
Ice Ring 4 pieces required
Piece
Piece
Piece
Piece
Set Bonuses
Magery & Eval Skill: +8.0 Mana Regeneration: +1 Spell Damage Increase: +4% Intelligence Bonus: +4 Mana Increase: +2
Ice Chain 3 pieces required
Piece
Piece
Piece
Set Bonuses
Magery & Eval Skill: +8.0 Mana Regeneration: +1 Spell Damage Increase: +4% Intelligence Bonus: +3 Mana Increase: +1
Amethyst Series
Mid-Tier
Amethyst Plate 6 pieces required
Piece
Piece
Piece
Piece
Piece
Piece
Set Bonuses
Magery & Eval Skill: +8.0 Mana Regeneration: +1 Spell Damage Increase: +4% Intelligence Bonus: +6 Mana Increase: +3
Amethyst Ring 4 pieces required
Piece
Piece
Piece
Piece
Set Bonuses
Magery & Eval Skill: +8.0 Mana Regeneration: +1 Spell Damage Increase: +4% Intelligence Bonus: +4 Mana Increase: +2
Amethyst Chain 3 pieces required
Piece
Piece
Piece
Set Bonuses
Magery & Eval Skill: +8.0 Mana Regeneration: +1 Spell Damage Increase: +4% Intelligence Bonus: +3 Mana Increase: +1
Valorite Series
Mid-Tier
Valorite Plate 6 pieces required
Piece
Piece
Piece
Piece
Piece
Piece
Set Bonuses
Parrying & Tactics Skill: +8.0 Physical Damage Reflect: 6% Strength Bonus: +6 Hit Point Increase: +3
Valorite Ring 4 pieces required
Piece
Piece
Piece
Piece
Set Bonuses
Parrying & Tactics Skill: +8.0 Physical Damage Reflect: 6% Strength Bonus: +4 Hit Point Increase: +2
Valorite Chain 3 pieces required
Piece
Piece
Piece
Set Bonuses
Parrying & Tactics Skill: +8.0 Physical Damage Reflect: 6% Strength Bonus: +3 Hit Point Increase: +1

High-Tier Materials

Blood Rock Series
High-Tier
Blood Rock Plate 6 pieces required
Piece
Piece
Piece
Piece
Piece
Piece
Set Bonuses
Damage Increase: +6% Vampiric Leech Chance: 20% Strength Bonus: +6 Dexterity Bonus: +3
Blood Rock Ring 4 pieces required
Piece
Piece
Piece
Piece
Set Bonuses
Damage Increase: +6% Vampiric Leech Chance: 20% Strength Bonus: +4 Dexterity Bonus: +2
Blood Rock Chain 3 pieces required
Piece
Piece
Piece
Set Bonuses
Damage Increase: +6% Vampiric Leech Chance: 20% Strength Bonus: +3 Dexterity Bonus: +1
Aqua Series
High-Tier
Aqua Plate 6 pieces required
Piece
Piece
Piece
Piece
Piece
Piece
Set Bonuses
Magery & Eval Skill: +10.0 Mana Regeneration: +2 Spell Damage Increase: +6% Intelligence Bonus: +10 Mana Increase: +5
Aqua Ring 4 pieces required
Piece
Piece
Piece
Piece
Set Bonuses
Magery & Eval Skill: +10.0 Mana Regeneration: +2 Spell Damage Increase: +6% Intelligence Bonus: +8 Mana Increase: +4
Aqua Chain 3 pieces required
Piece
Piece
Piece
Set Bonuses
Magery & Eval Skill: +10.0 Mana Regeneration: +2 Spell Damage Increase: +6% Intelligence Bonus: +6 Mana Increase: +3
Fire Series
High-Tier
Fire Plate 6 pieces required
Piece
Piece
Piece
Piece
Piece
Piece
Set Bonuses
Anatomy & Swords Skill: +10.0 Stamina Regeneration: +1 Damage Increase: +9% Strength Bonus: +10 Dexterity Bonus: +5
Fire Ring 4 pieces required
Piece
Piece
Piece
Piece
Set Bonuses
Anatomy & Swords Skill: +10.0 Stamina Regeneration: +1 Damage Increase: +9% Strength Bonus: +8 Dexterity Bonus: +4
Fire Chain 3 pieces required
Piece
Piece
Piece
Set Bonuses
Anatomy & Swords Skill: +10.0 Stamina Regeneration: +1 Damage Increase: +9% Strength Bonus: +6 Dexterity Bonus: +3
Mytheril Series
High-Tier
Mytheril Plate 6 pieces required
Piece
Piece
Piece
Piece
Piece
Piece
Set Bonuses
Physical Damage Reflect: 9% Draining Aura: 2 Stamina Hit Point Regeneration: +1 Strength Bonus: +10 Hit Point Increase: +5
Mytheril Ring 4 pieces required
Piece
Piece
Piece
Piece
Set Bonuses
Physical Damage Reflect: 9% Draining Aura: 2 Stamina Hit Point Regeneration: +1 Strength Bonus: +8 Hit Point Increase: +4
Mytheril Chain 3 pieces required
Piece
Piece
Piece
Set Bonuses
Physical Damage Reflect: 9% Draining Aura: 2 Stamina Hit Point Regeneration: +1 Strength Bonus: +6 Hit Point Increase: +3
Dwarven Series
High-Tier
Dwarven Plate 6 pieces required
Piece
Piece
Piece
Piece
Piece
Piece
Set Bonuses
Damage Increase: +9% PvM Damage Bonus: +20% Stamina Regeneration: +1 Strength Bonus: +10 Dexterity Bonus: +5
Dwarven Ring 4 pieces required
Piece
Piece
Piece
Piece
Set Bonuses
Damage Increase: +9% PvM Damage Bonus: +20% Stamina Regeneration: +1 Strength Bonus: +8 Dexterity Bonus: +4
Dwarven Chain 3 pieces required
Piece
Piece
Piece
Set Bonuses
Damage Increase: +9% PvM Damage Bonus: +20% Stamina Regeneration: +1 Strength Bonus: +6 Dexterity Bonus: +3
Black Diamond Series
High-Tier
Black Diamond Plate 6 pieces required
Piece
Piece
Piece
Piece
Piece
Piece
Set Bonuses
Armor Piercing Chance: 10% Strength Bonus: +5 Intelligence Bonus: +5
Black Diamond Ring 4 pieces required
Piece
Piece
Piece
Piece
Set Bonuses
Armor Piercing Chance: 10% Strength Bonus: +4 Intelligence Bonus: +4
Black Diamond Chain 3 pieces required
Piece
Piece
Piece
Set Bonuses
Armor Piercing Chance: 10% Strength Bonus: +3 Intelligence Bonus: +3

Legendary Materials

Black Rock Series
Legendary
Black Rock Plate 6 pieces required
Piece
Piece
Piece
Piece
Piece
Piece
Set Bonuses
Physical Damage Reflect: 15% Draining Aura: 3 Mana Hit Point Regeneration: +2 Strength Bonus: +10 Intelligence Bonus: +5
Black Rock Ring 4 pieces required
Piece
Piece
Piece
Piece
Set Bonuses
Physical Damage Reflect: 15% Draining Aura: 3 Mana Hit Point Regeneration: +2 Strength Bonus: +8 Intelligence Bonus: +4
Black Rock Chain 3 pieces required
Piece
Piece
Piece
Set Bonuses
Physical Damage Reflect: 15% Draining Aura: 3 Mana Hit Point Regeneration: +2 Strength Bonus: +6 Intelligence Bonus: +3
Oceanic Series
Legendary
Oceanic Plate 6 pieces required
Piece
Piece
Piece
Piece
Piece
Piece
Set Bonuses
Fencing & Tactics Skill: +10.0 Stamina Regeneration: +2 On-Hit Property: 15% Harm Dexterity Bonus: +10 Strength Bonus: +5
Oceanic Ring 4 pieces required
Piece
Piece
Piece
Piece
Set Bonuses
Fencing & Tactics Skill: +10.0 Stamina Regeneration: +2 On-Hit Property: 15% Harm Dexterity Bonus: +8 Strength Bonus: +4
Oceanic Chain 3 pieces required
Piece
Piece
Piece
Set Bonuses
Fencing & Tactics Skill: +10.0 Stamina Regeneration: +2 On-Hit Property: 15% Harm Dexterity Bonus: +6 Strength Bonus: +3
Daemon Steel Series
Legendary
Daemon Steel Plate 6 pieces required
Piece
Piece
Piece
Piece
Piece
Piece
Set Bonuses
Damage Increase: +10% On-Hit Property: 10% Flamestrike Executioner Bonus: 10% Regeneration: H+1/M+1 Strength Bonus: +10 Intelligence Bonus: +8
Daemon Steel Ring 4 pieces required
Piece
Piece
Piece
Piece
Set Bonuses
Damage Increase: +10% On-Hit Property: 10% Flamestrike Executioner Bonus: 10% Regeneration: H+1/M+1 Strength Bonus: +8 Intelligence Bonus: +6
Daemon Steel Chain 3 pieces required
Piece
Piece
Piece
Set Bonuses
Damage Increase: +10% On-Hit Property: 10% Flamestrike Executioner Bonus: 10% Regeneration: H+1/M+1 Strength Bonus: +6 Intelligence Bonus: +4
Reactive Series
Legendary
Reactive Plate 6 pieces required
Piece
Piece
Piece
Piece
Piece
Piece
Set Bonuses
Physical Damage Reflect: 25% Draining Aura: 3 Hit Point Hit Point Regeneration: +2 Strength Bonus: +10 Hit Point Increase: +5
Reactive Ring 4 pieces required
Piece
Piece
Piece
Piece
Set Bonuses
Physical Damage Reflect: 25% Draining Aura: 3 Hit Point Hit Point Regeneration: +2 Strength Bonus: +8 Hit Point Increase: +4
Reactive Chain 3 pieces required
Piece
Piece
Piece
Set Bonuses
Physical Damage Reflect: 25% Draining Aura: 3 Hit Point Hit Point Regeneration: +2 Strength Bonus: +6 Hit Point Increase: +3
Sapphire Series
Legendary
Sapphire Plate 6 pieces required
Piece
Piece
Piece
Piece
Piece
Piece
Set Bonuses
Critical Hit Chance: 10% Spell & Melee Damage: +15% Mana Regeneration: +2 Strength Bonus: +10 Intelligence Bonus: +10 Dexterity Bonus: +5
Sapphire Ring 4 pieces required
Piece
Piece
Piece
Piece
Set Bonuses
Critical Hit Chance: 10% Spell & Melee Damage: +15% Mana Regeneration: +2 Strength Bonus: +8 Intelligence Bonus: +8 Dexterity Bonus: +4
Sapphire Chain 3 pieces required
Piece
Piece
Piece
Set Bonuses
Critical Hit Chance: 10% Spell & Melee Damage: +15% Mana Regeneration: +2 Strength Bonus: +6 Intelligence Bonus: +6 Dexterity Bonus: +3

Tailoring Sets

Dragon Scalemail
Tailoring
Dragon Scalemail 6 pieces required
Piece
Piece
Piece
Piece
Piece
Piece
Piece
Set Bonuses
Draconic Presence: Reptiles will not attack you unless provoked. Attribute Balance: Evenly distributed bonuses across all stats.
Elven Leather
Tailoring
Elven Leather 6 pieces required
Piece
Piece
Piece
Piece
Piece
Piece
Set Bonuses
Elven Swiftness: Allows movement while firing bows and crossbows. Archery Skill: +10.0 Bonus
Lunar Bone
Tailoring
Lunar Bone 6 pieces required
Piece
Piece
Piece
Piece
Piece
Piece
Set Bonuses
Lunar Serenity: Grants absolute immunity to all Paralyze effects.
Undine Bone
Tailoring
Undine Bone 5 pieces required
Piece
Piece
Piece
Piece
Piece
Set Bonuses
Undine Sovereignty: Spells consume no reagents (100% Lower Reagent Cost).

Special Drop Sets

Toxic Armor
Drop
Toxic Armor 6 pieces required
Piece
Piece
Piece
Piece
Piece
Piece
Set Bonuses
Corrosive Miasma: Periodically poisons nearby enemies and reflects 20% of physical damage.

Magical Weapons

These are one-of-a-kind artifacts of immense power. Each weapon is a masterwork, bonded to its wielder with unique enchantments.

Hell Hell's Halberd Forged in the deepest pits of the underworld, its blade burns with eternal malice. Craftable
Hell's Halberd 1 pieces required
Piece
Set Bonuses
Description: Forged in the deepest pits of the underworld, its blade burns with eternal malice. Source: Craftable Strength Bonus: +5 Intelligence Bonus: +5 Damage Increase: +25% PvM Damage Bonus: +35%
Superior Dragon Superior Dragon's Blade Tempered in dragonfire, this greatsword slices through scale and armor alike. Craftable
Superior Dragon's Blade 1 pieces required
Piece
Set Bonuses
Description: Tempered in dragonfire, this greatsword slices through scale and armor alike. Source: Craftable Strength Bonus: +5 Dexterity Bonus: +5 Damage Increase: +30% PvM Damage Bonus: +50%
Superior Diamond Katana Superior Diamond Katana A masterwork of eastern smithing. Its diamond edge never dulls and cuts like the wind. Craftable
Superior Diamond Katana 1 pieces required
Piece
Set Bonuses
Description: A masterwork of eastern smithing. Its diamond edge never dulls and cuts like the wind. Source: Craftable Strength Bonus: +5 Dexterity Bonus: +5 Damage Increase: +30% PvM Damage Bonus: +40%
Heaven Heaven's Fury Blessed by the divine, it strikes with the wrath of a thunderstorm. Craftable
Heaven's Fury 1 pieces required
Piece
Set Bonuses
Description: Blessed by the divine, it strikes with the wrath of a thunderstorm. Source: Craftable Strength Bonus: +5 Intelligence Bonus: +5 Damage Increase: +25% PvM Damage Bonus: +35%
Volcanic Hammer Volcanic Hammer Heavy enough to crack the earth, hot enough to melt steel on impact. Craftable
Volcanic Hammer 1 pieces required
Piece
Set Bonuses
Description: Heavy enough to crack the earth, hot enough to melt steel on impact. Source: Craftable Strength Bonus: +5 Stamina Bonus: +5 Damage Increase: +20% PvM Damage Bonus: +50%
Diamond Katana Diamond Katana A sharp, resilient blade favored by elite samurai and deadly assassins. Craftable
Diamond Katana 1 pieces required
Piece
Set Bonuses
Description: A sharp, resilient blade favored by elite samurai and deadly assassins. Source: Craftable Dexterity Bonus: +5 Stamina Bonus: +5 Damage Increase: +25% PvM Damage Bonus: +25%
Soul of the Vampire Soul of the Vampire A wicked blade that thirsts for the lifeforce of its victims. Craftable
Soul of the Vampire 1 pieces required
Piece
Set Bonuses
Description: A wicked blade that thirsts for the lifeforce of its victims. Source: Craftable Dexterity Bonus: +5 Hit Point Increase: +5 Damage Increase: +20% PvM Damage Bonus: +30%
Vampire Essence Vampire Essence Dark magic runs through this weapon, whispering promises of eternal life. Craftable
Vampire Essence 1 pieces required
Piece
Set Bonuses
Description: Dark magic runs through this weapon, whispering promises of eternal life. Source: Craftable Dexterity Bonus: +5 Stamina Bonus: +5 Damage Increase: +15% PvM Damage Bonus: +25%
Wolfbane Wolfbane The nemesis of lycanthropes. Its silvered edge glows fiercely under the moonlight. Craftable
Wolfbane 1 pieces required
Piece
Set Bonuses
Description: The nemesis of lycanthropes. Its silvered edge glows fiercely under the moonlight. Source: Craftable Dexterity Bonus: +5 Hit Point Increase: +5 Damage Increase: +10% PvM Damage Bonus: +40%
Judgement Hammer Judgement Hammer Used by ancient inquisitors to crush the skulls of heretics. Craftable
Judgement Hammer 1 pieces required
Piece
Set Bonuses
Description: Used by ancient inquisitors to crush the skulls of heretics. Source: Craftable Strength Bonus: +5 Intelligence Bonus: +5 Damage Increase: +10% PvM Damage Bonus: +40%
Dwarf War Hammer Dwarf War Hammer Crafted in the deep mountain halls. It carries the stubborn strength of its makers. Craftable
Dwarf War Hammer 1 pieces required
Piece
Set Bonuses
Description: Crafted in the deep mountain halls. It carries the stubborn strength of its makers. Source: Craftable Strength Bonus: +5 Hit Point Increase: +5 Damage Increase: +20% PvM Damage Bonus: +40%
Serpent Serpent's Tongue A jagged, venomous blade that strikes with blinding speed. Craftable
Serpent's Tongue 1 pieces required
Piece
Set Bonuses
Description: A jagged, venomous blade that strikes with blinding speed. Source: Craftable Dexterity Bonus: +5 Stamina Bonus: +5 Damage Increase: +20% PvM Damage Bonus: +30%
Blood Tentacle Blood Tentacle A grotesque weapon that writhes in its wielder's grasp, craving fresh blood. Craftable
Blood Tentacle 1 pieces required
Piece
Set Bonuses
Description: A grotesque weapon that writhes in its wielder's grasp, craving fresh blood. Source: Craftable Strength Bonus: +5 Dexterity Bonus: +5 Damage Increase: +15% PvM Damage Bonus: +20%
Lionheart Axe Lionheart Axe Bestows the roaring courage of a lion to those who swing it in battle. Craftable
Lionheart Axe 1 pieces required
Piece
Set Bonuses
Description: Bestows the roaring courage of a lion to those who swing it in battle. Source: Craftable Dexterity Bonus: +5 Hit Point Increase: +5 Damage Increase: +15% PvM Damage Bonus: +30%
Dwarven Battle Axe Dwarven Battle Axe A heavy, reliable executioner's tool straight from the Dwarven kingdoms. Craftable
Dwarven Battle Axe 1 pieces required
Piece
Set Bonuses
Description: A heavy, reliable executioner's tool straight from the Dwarven kingdoms. Source: Craftable Strength Bonus: +5 Dexterity Bonus: +5 Damage Increase: +15% PvM Damage Bonus: +30%
Dragon Dragon's Blade A sleek, deadly sword once carried by the fabled ancient dragon riders. Craftable
Dragon's Blade 1 pieces required
Piece
Set Bonuses
Description: A sleek, deadly sword once carried by the fabled ancient dragon riders. Source: Craftable Strength Bonus: +5 Dexterity Bonus: +5 Damage Increase: +10% PvM Damage Bonus: +40%

Magical Shields

Beyond standard gear, these specialized items provide utility and unique power to those who find them.

Komodo Shield Komodo Shield Covered in impenetrable reptilian scales. This shield deflects both blade and venom. Craftable
Komodo Shield 1 pieces required
Piece
Set Bonuses
Description: Covered in impenetrable reptilian scales. This shield deflects both blade and venom. Source: Craftable Strength Bonus: +3 Dexterity Bonus: +3 Stamina Drain: +1 Passive Effect: Automated Toxin Neutralization

Magical Jewelry

Nature Nature's Grasp Woven from living vines that drain the vitality of any foe foolish enough to strike it. Craftable
Nature's Grasp 1 pieces required
Piece
Set Bonuses
Description: Woven from living vines that drain the vitality of any foe foolish enough to strike it. Source: Craftable (Tinkering) Vampiric Leech: 15% Chance Effect: 10% Damage Converted to Health

Magical Clothing

Skill Robe Skill Robe This mystical garment adapts to its wearer, significantly boosting a randomly bestowed proficiency. Crafted with ethereal thread by master tailors. Craftable
Skill Robe 1 pieces required
Piece
Set Bonuses
Description: This mystical garment adapts to its wearer, significantly boosting a randomly bestowed proficiency. Crafted with ethereal thread by master tailors. Source: Craftable (Tailoring) Random Skill Bonus: +3.0 to +5.0
Rogue Bandana Rogue Bandana The ultimate headgear for the shadows. It sharpens the senses and fingers of any thief, granting an unparalleled boost to the Stealing skill. Craftable
Rogue Bandana 1 pieces required
Piece
Set Bonuses
Description: The ultimate headgear for the shadows. It sharpens the senses and fingers of any thief, granting an unparalleled boost to the Stealing skill. Source: Craftable (Tailoring) Stealing Skill: +20.0
Cloak of Invisibility Cloak of Invisibility Woven from the silken strands of shadow spiders. A single touch allows the wearer to vanish from sight, becoming one with darkness. Craftable
Cloak of Invisibility 1 pieces required
Piece
Set Bonuses
Description: Woven from the silken strands of shadow spiders. A single touch allows the wearer to vanish from sight, becoming one with darkness. Source: Craftable (Tailoring) Effect: Invisibility (10 Charges)
Poisoner Sandals Poisoner Sandals Infused with virulent toxins. These sandals resonate with the dark arts, allowing the wearer to use poisons without material reagents. Craftable
Poisoner Sandals 1 pieces required
Piece
Set Bonuses
Description: Infused with virulent toxins. These sandals resonate with the dark arts, allowing the wearer to use poisons without material reagents. Source: Craftable (Tailoring) Passives: Reagent-free Poison Spells & Poisoning Skill
Phoenix Robe Phoenix Robe Forged in the heart of a volcano. This robe pulses with the life-force of a phoenix, granting the wearer a second chance to rise from the ashes. Craftable
Phoenix Robe 1 pieces required
Piece
Set Bonuses
Description: Forged in the heart of a volcano. This robe pulses with the life-force of a phoenix, granting the wearer a second chance to rise from the ashes. Source: Craftable (Tailoring) Effect: Self-Resurrection (5 Charges)

Gladiator's Arena

Welcome to the bleeding edge of competitive play. Risen offers a Fully Automated PvP Ecosystem designed for adrenaline junkies and tacticians alike.

Ranked & Unranked

Ranked LadderClimb the ELO charts. Prove you are the Warlord of Risen. Rewards await the top tier.
Unranked PracticeTest new builds. Sharpen your reflexes. No risk, pure learning.

Open World Warfare

Beyond the arena, lawlessness prevails. Stepping out of town means accepting the ultimate wager.

Full LootNo Item Insurance. If you die, your gear falls to the victor. Risk everything to gain everything.
Order & ChaosThe Eternal War. Pledge allegiance to Lord British or Lord Blackthorn. Raid enemy cities and defend your stronghold.
Bounty HuntingCollect the heads of notorious murderers for gold and fame.

Automated Tournaments

Experience the thrill of a grand tournament without the wait. Our system runs itself, clockwork precision, massive glory.

Game Modes

1v1 DeathmatchThe classic test of individual skill. There can be only one.
Capture the FlagStrategic objective-based warfare. Speed and defense are key.
King of the HillHold the ground against endless waves of challengers.

Rewards

Event CurrencyPurchase unique cosmetics and hues.
Unique TrophiesDecorate your keep with the spoils of war.

The Power of Passives

In Risen, your gear does more than just stop blades—it pulses with ancient magic. These Legendary Passives are always active (as long as you wear the full set), providing you with gameplay-changing mechanics that can turn the tide of any battle.

Combat Finishers & Lifesteal

Master the flow of combat with effects that punish the weak and sustain the strong.

ExecutionerThe Perfect Finisher. When your target drops below 20% health, you deal massive bonus damage to end the fight instantly. Don't blink!
VampirismLife Harvest. Every strike has a chance to heal you for a percentage of the damage dealt. Stay aggressive to stay alive.
PvM CriticalsSpecialized strikes that deal devastating critical hits, but only against the monsters of the realm.

Pet & Master Synergy

For those who fight alongside loyal companions, these passives create an unbreakable bond.

Bonded SpiritSoul Link. A magical connection that shares the burden of battle. A portion of the damage you receive is shifted to your pets, acting as a powerful defensive shield.
Master's CommandInspirational Presence. When you are near your pets (within 5 tiles), your presence bolsters them, significantly increasing their damage output.

Auras & Regeneration

Control the space around you and keep your vitals high with these passive recoveries.

Aura DrainThe Resource Leach. Automatically drains Hits, Mana, or Stamina from your current target and gives it to you. It's like being a combat battery for your opponent's misery!
RegenerationConstant, passive recovery of Hits, Stamina, and Mana every single second. It ensures you're always ready for the next encounter.
Reflect PhysicalThe Retribution. A percentage of any physical damage you take is reflected right back at the attacker. Let them hurt themselves trying to hurt you!

On-Hit Spell Effects

Why just hit with steel when you can hit with the elements?

Chance Hit PoisonChance to infect your target with a debilitating toxin upon impact.
Chance Hit FlamestrikeA fiery pillar erupts from the earth, incinerating your target on a successful strike.
Chance Hit HarmBlasts your target with a pulse of pure negative energy.
Chance Hit ParalyzeFreezes your opponent in place, leaving them open for your next big move.